namespace VRage.Game
{
	public static class MyGridConstants
	{
		public const float DEFORMATION_DAMAGE_MODIFIER = 15f;

		public const float DEFORMATION_TABLE_BASE_MOVE_DIST = 0.25f;

		public const float CORNER_BONE_MOVE_DISTANCE = 0.25f;

		public const int HACKING_ATTEMPT_TIME_MS = 1000;

		public const int HACKING_INDICATION_TIME_MS = 10000;

		public const float BUILDER_TRANSPARENCY = 0.25f;

		public const float FLOATING_OBJECTS_TRANSPARENCY = 0.5f;

		public static float PROJECTOR_TRANSPARENCY = 0.5f;
	}
}
